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[WON 12-8] fH- vs 05/

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Clan War Information
Clan Website :  
http://fh-clan.tk/
Date (YYYY-MM-DD): 2016.06.12.
Time (GMT+1): 17:00 gmt +2
Server: fh-
Number of the players: 5
Number of the maps: 10
Number of Rounds: 20



fH - From HELL

Players:








Reserves:





Maps:

Creshez v4 - Chasing infinity II

- Skotinka v9 - Underground
- Sealine ft. Xzibit - Adrenaline PuRe 2
- SebaS v15 - Craving
- Jawed v3 - Fear of the revolution


_______________________________________________________________________________________________________________
05/ - 
Omnidirectional Five

Players:








Reserves:





Maps:

-ShockWave v7 - Boundless Passion
-Packy - City of Dreams
-FiNN ft. Boost - Unbeatable Area
-Kacak - Save your heart 
-Snake v10 - Detrimental Depth II


_______________________________________________________________________________________________________________
Clan War Rules

The team whose player gone further gets the point.
- In case of camping, the camper will be eliminated, and we will play the current map again.
- If someone times out before the map starts, we wait for his/her reconnect and play the map again. If he/she can't reconnect in 5 minutes, we continue the war with an other player.
- If someone times out while the map is running (if he is alive and playing), we restart the current map, and wait for his/her comeback. If he/she can't reconnect in 5 minutes, we continue the war with an other player.
- If someone lags too much, reserve player replaces his/her post.
- If it is a tie (dying at the same spot), we restart the actual map, and the points stay the same.

- Be friendly to all of the players! In case of arguing, the player who caused the harm will be muted.
- Only english is enabled in the main chat, and only the representers of the two clans are allowed to talk there from the start of the war. (That means 1 enemy, 1 home player.)
- Shorcuts are not allowed. In case of shortcutting, the player will be replaced by a reserve without any chance of coming back.
- Wait until every alive player picked the hunter and start to shoot then! In case of shooting on a player who did not finish the map, the shooter will be replaced by a reserve without any chance of coming back, and the actual map will be restarted.
- Backshooting is not allowed at all! In case of backshooting, we play a hunter map with the players who reached the hunter.
- Hunter fight is allowed with only 1 vs 1 player!


Minimum FPS: -
Maximum Ping:300

 

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