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    [LOST 8-12] >VIP< vs fH

    Decivise
    By Decivise,

    Clan Website : https://vipgaming.eu/
    Contact : xdrive89


    Clan War Information


    Date (YYYY-MM-DD): 2017-01-29
    Time (CET): 18:00 CET
    Server: VIPGaming Clanwar server | vipgaming.eu
    Number of the players: 5
    Number of the maps: 10 maps (5 each team)
    Number of Rounds: 20 rounds


    _______________________________________________________________________________________________________________
    fH - From HELL

     

    Players:


    - VTX
    - Titn
    - Permiss
    - FaZZ
    - Optic

    Reserves:


    - [anyone else who can be there from the clan]
    - Infro:3
    - Defane
    - pieT^
    - Spacy
    - KLS
    - Faber

    Maps: 


    - James v7 (VTX)
    - Gteatero - Dark Inception 2 (kls)
    - matic - scarp mine (titn)
    - Xenioo v5 - Nothing is impossible II (FaZZ)
    - Simas v8 - Defenders (Optic)



    _______________________________________________________________________________________________________________
    >VIP< - Very Important Players

    Players:


    - DogZone
    - Prodigy
    - Liney
    - Haptiic
    - Zjk



    Reserves:

    - [anyone else who can be there from the clan]
    - Lynx
    - Ezamik
    - Decivise



    Maps:


    - Gus V.11 - Recess
    - TriX^ vol 6 - For the love of CresheZ
    - Zean ft. beatZ! - Artificial Clarity
    - ^N4ruT0^ - Beats Pain I I
    - Cookie ft. Gteatero - Deepforces



    _______________________________________________________________________________________________________________
    Clan War Rules

    The team whose player gone further gets the point.
    - In case of camping, the camper will be eliminated, and we will play the current map again.
    - If someone times out before the map starts, we wait for his/her reconnect and play the map again. If he/she can't reconnect in 5 minutes, we continue the war with an other player.
    - If someone times out while the map is running (if he is alive and playing), we restart the current map, and wait for his/her comeback. If he/she can't reconnect in 5 minutes, we continue the war with an other player.
    - If someone lags too much, reserve player replaces his/her post.
    - If it is a tie (dying at the same spot), we restart the actual map, and the points stay the same.

    - Be friendly to all of the players! In case of arguing, the player who caused the harm will be muted.
    - Only english is enabled in the main chat, and only the representers of the two clans are allowed to talk there from the start of the war. (That means 1 enemy, 1 home player.)
    - Shorcuts are not allowed. In case of shortcutting, the player will be replaced by a reserve without any chance of coming back.
    - Wait until every alive player picked the hunter and start to shoot then! In case of shooting on a player who did not finish the map, the shooter will be replaced by a reserve without any chance of coming back, and the actual map will be restarted.
    - Backshooting is not allowed at all! In case of backshooting, we play a hunter map with the players who reached the hunter.
    - Hunter fight is allowed with only 1 vs 1 player!



    Minimum FPS: 40
    Maximum Ping:
     200 (one player can play with a higher ping but with a limit of 300)

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