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    [LOST 7-13] ISR// vs fH

    ivisi
    By ivisi,

    Our maps have been posted , please post your by September 19

    If you dont have some maps please contact me in skype :D 

    # Rules have been modified please check below 

    You are : Insane Style Runners ( iSR// , /R\ )

    Clan Website :isggaming.com
    Contact : Skype: visible.mta ( Cw Manager) 



    Clan War Information: [DM]

    Date (YYYY-MM-DD): 2016-09-25 
    Time (CEST): 20:00 CEST - COUNTDOWN: http://itsalmo.st/#isrvsfh
    Server: fH server (in case of high pings or laggs, we go to iSR cw server)
    Number of the players: 5v5 
    Number of the maps: 10
    Number of Rounds: 2 



    fH - From HELL

    Players:

    - Titan
    - Fire
    - Fazz
    - Optic
    - Fiddle

    Reserves:
    - Umek
    - ShN
    - VTX
    - Xpy

     

    + ANYONE FROM THE CLAN CAN PLAY


    fH maps:
    - SazukE# v4^ - Following Dreams
    - NoN v4 - The Tragic Destiny II
    - Deadline ft. Lx - Tropica
    - ShockWave v7 - Boundless Passion
    - Deadline ft. Pixel ft. Sk2 ft. ShockWave - Celestial Places




    _______________________________________________________________________________________________________________
    /R\ (Insane Style Gamers)

    Players:


    - Visible
    - Cyrano
    - MJT
    - Syler
    - Bruce


    Reserves:

    - Punk
    - Chente

    - MoX

    - Panzhoke
     

    + ANYONE FROM THE CLAN CAN PLAY


    Maps:

    - Finale 2 Heaven fall
    - Moonlight v8. Predator
    - Mth ft HTML ft Fatal ft Mikez- Equanimity 

    - Budyas 12 Radiate 
    - Fancy 10 The Shrine of Azuna 



    _______________________________________________________________________________________________________________
    Clan War Rules

    - Everybody from both teams are able to play ( could be discussed)

    The team whose player gone further gets the point.
    - In case of camping, the camper will be eliminated, and we will play the current map again.
    - If someone times out before the map starts, we wait for his/her reconnect and play the map again. If he/she can't reconnect in 5 minutes, we continue the war with an other player.
    - If someone times out while the map is running (if he is alive and playing), we restart the current map, and wait for his/her comeback. If he/she can't reconnect in 5 minutes, we continue the war with an other player.
    - If someone lags too much, reserve player replaces his/her post.
    - If it is a tie (dying at the same spot), we restart the actual map, and the points stay the same.

    - Be friendly to all of the players! In case of arguing, the player who caused the harm will be muted.
    - Only english is enabled in the main chat, and only the representers of the two clans are allowed to talk there from the start of the war. (That means 1 enemy, 1 home player.)
    - Shorcuts are not allowed. In case of shortcutting, the player will be replaced by a reserve without any chance of coming back.
    - Wait until every alive player picked the hunter and start to shoot then! In case of shooting on a player who did not finish the map, the shooter will be replaced by a reserve without any chance of coming back, and the actual map will be restarted.
    - Backshooting is not allowed at all! In case of backshooting, we play a hunter map with the players who reached the hunter.
    - Hunter fight is allowed with only 1 vs 1 player!

      Reveal hidden contents



    Minimum FPS: 39
    Maximum Ping: 350 ( if played in our sever)

    still open to a clanwar^

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