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You are : JARI. Clan Website : www.pia-gaming.com Contact : jari.mta Clan War Information Date (YYYY-MM-DD): To be Discussed Time (GMT+1): To be Discussed Server: PiA| Pro's in Action Number of the players: 5 vs 5 Number of the maps: 5 Maps from each team and redo. Number of Rounds: 20 Rounds fH - From HELL Players: - - - - - Reserves: - - Maps: - - - - - _______________________________________________________________________________________________________________ PiA| Pro's in Action. Players: - - - - - Reserves: - - Maps: - - - - - _______________________________________________________________________________________________________________ Clan War Rules - The team whose player gone further gets the point. - In case of camping, the camper will be eliminated, and we will play the current map again. - If someone times out before the map starts, we wait for his/her reconnect and play the map again. If he/she can't reconnect in 5 minutes, we continue the war with an other player. - If someone times out while the map is running (if he is alive and playing), we restart the current map, and wait for his/her comeback. If he/she can't reconnect in 5 minutes, we continue the war with an other player. - If someone lags too much, reserve player replaces his/her post. - If it is a tie (dying at the same spot), we restart the actual map, and the points stay the same. - Be friendly to all of the players! In case of arguing, the player who caused the harm will be muted. - Only english is enabled in the main chat, and only the representers of the two clans are allowed to talk there from the start of the war. (That means 1 enemy, 1 home player.) - Shorcuts are not allowed. In case of shortcutting, the player will be replaced by a reserve without any chance of coming back. - Wait until every alive player picked the hunter and start to shoot then! In case of shooting on a player who did not finish the map, the shooter will be replaced by a reserve without any chance of coming back, and the actual map will be restarted. - Backshooting is not allowed at all! In case of backshooting, we play a hunter map with the players who reached the hunter. - Hunter fight is allowed with only 1 vs 1 player! Minimum FPS: Maximum Ping: